Lust For Darkness-CODEX
Slaanesh is the Prince of Pleasure, the Dark God dedicated to the pursuit of earthly gratification and the overthrow of all decent behaviour, as well as hedonism and pleasure for its own sake. It is the god of obsession, the Master of Excess in All Things, from gluttony to lust to megalomania. Its sacred number is six and the colours associated with Slaanesh are riotous purples, pinks and black. The Daemonic armies of Slaanesh are known as the Legions of Excess.
Lust for Darkness-CODEX
In the Immaterium, the collective psychic reflections of their indolence and amoral hedonism caused a new major Chaos power to stir, beginning in the 25th Millennium of the Terran calendar. Created by one species' pure dedication to indulgence and excess, the first psychic motes of what would become Slaanesh began to coalesce. The dormant Slaanesh fed upon the unchecked collective psyche of the Aeldari, drawing on their lusts and ambitions, their artistry and pursuit of excellence in all things. In turn, as Slaanesh grew, its nascent dreams trickled into the minds of the Aeldari and fuelled their desires, pushing them ever onwards towards their eventual doom.
Not even the agents of the Inquisition know for sure how far Slaanesh's influence spreads, for wherever the lust for the pleasures of power and temporal gain exists, the talons of Slaanesh dig deep. Despite their best efforts, it is almost certain that the Imperium is rotten to the core, just as the Aeldari Empire was before it. How long before it succumbs to a similar fate?
A diseased plague victim that draws strength from Nurgle to survive rests with comfort, and Slaanesh fuels their love of the resulting indolence and serenity. In these ways, the actions and sensations of all beings can serve to feed the lustful hungers of the Perfect Prince.
Amassed on the field of battle, the electric colours of their contorted forms offend the eye as their diseased lewdness offends the mind. Half-bared torsos of pink and blue boast of unreined lust; others display limbs of glistening greens and yellows -- pale shades of corruption which belie the darkness they hide inside. They have abandoned the last vestiges of true decency and sacrificed their Humanity to serve the dark power of the Prince of Pleasure and spread his corruption amongst the innocent.
This relationship has an effect upon the nature of the armies dedicated to either god. Slaanesh's comparative weakness in direct confrontations is balanced by its endless capacity for corruption, often even leading Khorne's faithful astray through their own battle lust.
Of all the complexities of the Great Game, the most compelling is perhaps the relationship between Slaanesh and its brother gods. None can amplify Khorne's fury like the Lord of Excess, whose earthly luxuries and lusts defy the Blood God's desire for indiscriminate slaughter. The mere mention of Slaanesh or its schemes is enough to cause volcanoes to erupt across the Blood God's Domain in the Realm of Chaos.
This is due, in part, to the fact that all the Chaos Gods embody in some form the excess for which Slaanesh is known: Khorne with its bloodlust, Tzeentch with its scheming, and Nurgle with its spreading of plague. Each is an obsession that the Dark Prince can turn to its will with merely a whispered promise. Lurking deep within the psyche of each of its brothers is the suspicion that the influence of the Dark Prince is rapidly growing, and that Slaanesh will perhaps one day eclipse them all in strength.
What appears to be a grand forest, with dense clusters of majestic trees that house secluded glades is, of course, a trap. The sound baffling effect of the trees puts the mind in an introspective position. The long walk gives it time to wander. The glades are inviting and serene. In the centre of each glade is a perfectly still pool that invites the traveller to sit and reflect upon their thoughts. As they stare into the pool, they recall their accomplishments and dwell on what more they could achieve. Sitting there lost in thought, the undergrowth of the glade begins to creep in on them. Thorny branches reach toward them. Strangling vines descend from the trees and gently coil around their neck.
And to I said to the savior, "Lord, was it not the serpent that taught Adam to eat?" The savior smiled and said, "The serpent taught them to eat from wickedness of begetting, lust, (and) destruction, that he (Adam) might be useful to him. And he (Adam) knew that he was disobedient to him (the chief archon) due to light of the Epinoia which is in him, which made him more correct in his thinking than the chief archon. And (the latter) wanted to bring about the power which he himself had given him. And he brought a forgetfulness over Adam."
Nocticula is known as The Lady in Shadow, The Undeniable and the Demon Lord of Darkness and Lust in the Dungeons and Dragons role playing game. Her realm, Darklight, is cataloged as the 72nd layer of the Abyss. In Darklight, the shadows of good beings glow with a brilliant light, while the shadows of evil beings are patches of uttermost darkness. Her main focus is with the metaphysical qualities of darkness and lust.
Nocticula is a master of seduction, so much so that even the other mighty demon lords are not immune to her persuasive charms. Her greatest triumph was the seduction and murder of Vyriavaxus, the former demon lord of shadows. As a result, most demon lords treat her with extreme caution. Despite their stern forbearance, her unearthly beauty also inspires lust and obsession, which tempers their fears. The only exception to Nocticula's distrustful relationship with the other demon lords is her brother Socothbenoth, with whom she maintains a relatively friendly and, more disturbingly, frequently incestuous relationship. Nocticula dwells in the Abyssal domain known as the Midnight Isles, an island realm shrouded in sensual immorality and eternal darkness.
Many corrupt symbiotes, such as Venom, Carnage, Toxin, and Zzzxx, possess ravenous predatory appetites for the flesh of other life-forms and will influence or force their hosts to commit cannibalism to satiate this. It is for this reason that feral symbiotes consider themselves to be the ultimate predators of the universe, and are regarded with revulsion and terror by most other species. At least one feral Klyntar, the Carnage symbiote, has demonstrated the ability to convert consumed organic material into additional biomass, using this power to assist in conquering the town of Doverton, Colorado and to regenerate from a small tissue sample after being separated from its host. Feral symbiotes are much more effective at bonding to their host if the host has the same feelings and urges as the symbiote. For example, the Venom symbiote bonded successfully with Eddie Brock because they shared anger and desire for revenge towards Spider-Man. In addition to reflecting and reacting to the emotions and desires of their hosts, symbiotes are able to project their own emotions and personal desires to the point of assuming complete control over their host's body if they so choose. For example, Anne Weying was terrified of and revolted by the Venom symbiote, but when bonded to it revelled in the power it gave her and rapidly succumbed to its bloodlust; while Mac Gargan and Flash Thompson were frequently overwhelmed by the Venom symbiote's bloodlust. A symbiote's influence over its host can be resisted and suppressed through a number of means, including willpower and chemical sedatives. Symbiotes in general are weak to intense heat and sonics, although successive generations can develop a resistance to these weaknesses, and an individual symbiote can also become more resilient over time. Symbiotes can also amalgamate with one another to become more powerful, as seen with the Hybrid symbiote, the Venom symbiote assimilating its clone, the Venom-Carnage hybrids created by Marquis Radu, and the Venom symbiote merging with the Tyrannosaurus symbiote.
The symbiote that would eventually become Venom was purportedly the 998th generation of a lineage of symbiotes, hatched on the planet Klyntar from an egg. Bred to be an Agent of the Cosmos, it bonded to a Kree soldier named Tel-Kar, who later erased its memories of him when they were forced to separate. The being that the symbiote subsequently recalled as its first host was an inhabitant of an icy planet who proved to be an unworthy host filled with hatred and cruelty. The host used the young symbiote to carry out a genocide against his homeworld, leaving it a barren wasteland and corrupting the symbiote with rage and bloodlust. At some point the symbiote joined a group of corrupted Klyntar who used their hosts as chattel, and was labeled as deranged due to its desire to form a single, strong, symbiotic bond with its host and protect them. The symbiote was placed in a prison canister and supposedly condemned to death by disintegration.
Eddie Brock, disgusted by the Venom symbiote's growing bloodlust after having a religious awakening and fearing for the fate of his soul, sold the symbiote to Don Fortunato, who gave it to his son Angelo. Disgusted by his cowardice, the symbiote abandoned Angelo of its own accord and later sought out Mac Gargan. Gargan initially feared the symbiote's growing influence over him after it forced him to commit cannibalism to satiate its hunger, but later came to embrace its bloodlust. After the events of Brand New Day, Eddie Brock started working for Martin Li and Aunt May at the F.E.A.S.T. center. Thanks to Mr. Li's "mysterious powers", Eddie was cured of his cancer and the remnants of the symbiote were fused to his white blood cells. Unfortunately, the then-current Venom, Mac Gargan, entered the F.E.A.S.T. center looking for Spider-Man, having sensed one of the symbiote's former hosts. He found Eddie instead, and the symbiote immediately attempted to rebond to its former host. However, the mystically-enhanced fusion between the symbiote's cells and Eddie's lymphocytes emerged, forming Anti-Venom, proving corrosive to the original symbiote. Eddie later sacrificed the Anti-Venom symbiote to create a vaccine for the Spider Flu, but it appears a portion of it was somehow acquired by the Hobgoblin, who enfranchised the identity as one of his "Hob-Heroes" after his Inversion. 041b061a72